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VR PARANORMAL, the future of Ghost Hunting??

Hey, we aren't fortune tellers at Haunted Magazine, although cross my palm with four of those new £5 notes and we'll gladly do you a reading. 

But what would that reading consist of:

Would we declare that the paranormal world will finally see an inner calm of peace and tranquillity from the people involved in the paranormal world?


Would we say that in 2017 a whistle blower ghost will finally spill the beans on the paranormal from their side, admitting that they're just mucking about and when your K2 meter goes wappy it's actually them holding their ghost phones next to it?



Would we say that a new company VR Paranormal will set up business and offer Ghost Hunts from the comfort of YOUR armchair? 

Now, if we were told those three things we would be the first to say that we can hear some strange talking that sounds like it's coming from your underpants, which really is posh speak for "talking bollocks" BUT whilst 2 of those statements are about as far fetched as that guy from Celebrity Apprentice becoming POTUS, (what do you mean, it happened?) the last statement might not be so preposterous.

'Underworld' is the first of six virtual reality projects the publisher has created for Daydream View, Google’s device for mobile VR content
The Guardian is taking audiences into London's Victorian sewers with a brand new virtual reality (VR) experience that lets audiences explore London’s Victorian sewers. The project is the first in a series of six films the outlet will produce for Daydream View, Google's headset for mobile VR content, over the next 18 months.
Underworld, created by the Guardian’s in-house VR team and The Mill, allows viewers to take their own journey from one of London’s lost waterways, the old River Fleet, through to blood sewers under Smithfield Market and then on to the floodgates of the River Thames.
Francesca Panetta, executive editor, virtual reality, at the Guardian, explained that the publisher wanted to continue experimenting with interactive storytelling after the success of its 6x9 VR project that let viewers experience solitary confinement.
"We are looking to do a range of virtual reality projects at the Guardian – everything from hard news to softer pieces, and this experience really represents a feature within VR. The topic of Underworld particularly suits virtual reality because it's all about the place – being in the sewers, navigating around and trying to find your way."
Armed with a remote control that acts as a torch light, and the option to follow their own pathway at a fork in the tunnels, viewers are in charge of what they see and experience while being guided by urban explorer and geographer Bradley Garrett.
The Guardian wanted to ensure the virtual experience, which uses computer-generated imagery (CGI), remained informative, so viewers can also hear from historian Richard Barnett, who explains how the capital's cholera crisis was ended after the Great Stink in 1858.
"Within quite a short amount of time, you can give a very powerful experience as well as imparting a lot of information," Panetta explained.
"We've been looking at different ways of innovating in storytelling for years. When I first saw [VR] years ago, it was obvious that this was going to be a really useful tool for journalism, giving us the opportunity to place our readers in the location of the story, which is completely unique to our industry."
Alongside the content for Daydream View, the Guardian is also producing a series of six 360-degree videos, which will be published on social media platforms as each of the upcoming VR experiences is launched.


So, whilst this is just VIRTUAL REALITY, could there be a time when VR technology advances so much that you can actually go on a ghost hunt whilst sat in your boxers eating a a packet of Revels? It wouldn't surprise us, who'd have thought you could be watching LIVE ghost hunts via social media 18 months ago?  

Derren Brown's Ghost Train at Thorpe Park expanded on the VR idea and showed what can and could be done. Imagine the thrill of a ghost hunt at an old Castle, full of alleged paranormal activity, without actually leaving your place. Will it be popular? Will it open more doors and avenues for something the paranormal world hasn't seen before. 

VR Paranormal we know you are out there, somewhere, maybe.....

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